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feature for transform offset and motion curve?
Hi I wonder any chance for these features to be implemented in the near future? Here's how they work,
transform offset: you select a bunch of keys and move them around, they would automatically keep the offset, same would apply to the other things like transparency
motion curve: one of the great animating features in Aftereffects, its a very intuitive way to animate especially for something that follows along the curve, currently, there's no easy way of doing such in Spine apart from setting up the curve first and use constraint.
Hello, weee!
Regarding transform offset, a similar request has been registered as an issue on github:
Non-destructive offset+shift for secondary motion. #153
https://github.com/EsotericSoftware/spine-editor/issues/153
Regarding the motion curve, it seems not planned now. I agree that the After Effects’s motion curve is convenient, but I think the problem can be solved by using the Ghosting view and the new Graph view of v4.0 in most cases. Have you tried those features? The bone selection button in the Ghosting view can show only for attachments in slots for the currently selected bones. It allows you to check the motion’s track, and the new Graph view allows you to make a smooth and round motion easily.