Scionate29 июл 2021Сообщение #1 Четверг, 29 июля 2021 в 15:24Это сообщение на английскийCan I rely on Events to always fire at runtime (Unreal Engine) as long as the animation is not interrupted?
Nate29 июл 2021Сообщение #3 Четверг, 29 июля 2021 в 21:24Это сообщение на английскийYes, the events are sure to fire. You can see the exact conditions under which they fire in the documentation for AnimationStateListener.
Scionate Can I rely on Events to always fire at runtime (Unreal Engine) as long as the animation is not interrupted?
Nate Yes, the events are sure to fire. You can see the exact conditions under which they fire in the documentation for AnimationStateListener.