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  • 單個mesh頂點的動畫是否能獨自取消

如題,
在動畫模式下對mesh的數個頂點製作了動畫,
那是否有辦法只取消其中特定頂點的動畫呢?

比如說mesh的點16有在動畫中作了變化(有上key),
但其中的第5點發現不想動,
有辦法單獨取消此點的動作嗎?
(不取消key為前提,且14和6點動作不變)

If I have some move in a lot of mesh points, but I just don't want one point's move,
could we just cancel this mesh point's move in animation mode, without deleting any key in the timeline?

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You can copy and paste a vertex transform:
您可以复制并粘贴顶点变换:
Tools - Spine User Guide: Copy/paste

Or you can also reset the vertex during the animation to make it the same as the setup pose again.
或者,您也可以在动画过程中重置顶点,使其再次与设置姿势相同。
Mesh attachments - Spine User Guide: Reset

ohoh thanks!