Hy
i would like to know the best practices for working on a game in which we have multi tier riders and rides ...and they should be swap able..
ie a lv3 rider can have a lv1 ride and vice a versa..
there are many problems that i am facing right now.
1= all riders wont sync with all rides especially on y axis motion...if i discard y axis motion from rider then i am not able
to place it in ride in unity so it will have ride y axis motion..
2= All the animations that i have done till now have different sizes..like tier 1 is around 600*600 pxl... and increasing as the tier increases..due to which i am facing scaling issues