• Unity
  • Separate Sprites

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I have this query regarding spine.

Can I have control over the image/texture atlas being created when spine is exported?

Something like for example, lets say if are having only one character spine Undead-Vampire character, with one armor and one weapon. in that. So when that spine is exported as json, can I have the following as outputs?

  • a json file
    -an atlas file
  • only one weapon sprite
    -only one armor sprite atlas ( armor front, top sides, shawl, cloth,legs hands etc)
    -only one head sprite atlas (eyebrows, eyeballs, head, hair,nose., lips etc grouped together)

Can any one please arrange one such for our testing?

You can pack your atlas textures by folder structure. You can search the forum for pack by folder structure which should return multiple threads such as this one:
Having one rig, have two seperate altases

Thanks Harald. It's working now!

Glad to hear, thanks for getting back to us!