• Unity
  • URP - SkeletonLit

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Harald, why do we have two variants of URP - SkeletonLit shader?

Once I see it under URP/Spine/SkeletonLit and then we have it URP/2D/Spine/SkeletonLit
Where the first one simply does not render anything at all. Only the 2D version works.

It's the same as with Unity's URP shaders:
One set of shaders is for use with a 2D Renderer asset (Universal Render Pipeline/2D/Spine), one for the normal 3D URP renderer (Universal Render Pipeline/Spine).
spine-unity Runtime Documentation: URP Shaders Extension UPM Package

We followed Unity's 2D/3D URP shader organization naming scheme here.