• Runtimes
  • cocos2d and spine events

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I cant seem to find any documentation on how the events in the editor work?

I can define an event and key it in the editor, see if generated in my JSON file, but how do I actually use this event in code?

Sorry, there are not proper docs at this time. 🙁 You can see the example though:
https://github.com/EsotericSoftware/spi ... ayer.m#L21
Set a delegate and implement any of the methods from CCSkeletonAnimationDelegate.