Does anyone have suggestion on how to rig a character like this?
The idea essentially is to have a creature held by a chain anchored to the wall or ground. But what I am struggling to figure out is how to rig the chain that it moves, well like a chain, it tightens the further the creature walks away from it anchor point.
By doing this I’m hoping I can save time and work solely on animating the creature and the chain just follows the creature.
I add an image of the chain chomp. Hopes it makes things clearer, and thanks!