Symptom
Minimizing app make spine(skeletonGraphic) disappeared
Spine(skeletonGraphic) visually broken running on certain device
Symptom Condition
1) Use URP and add Renderfeature.
2) Setting Graphics API 'GLES'
3) Setting Canvas to ScreenSpace-Overlay (Not appeared in ScreenSpace-Camera)
4) Use SkeletonGraphics
All Symptom is related with Graphics API.
when i set target graphic api as GLES (3.0 / 2.0), Symptom1) and Symptom2) appear.
You can only reproduce this Symptom on mobile device using Android .
Testing Devices
Galaxy Tab A (8.0, 2019) (Android 9)
Galaxy S9+ (Android 9)
Galaxy A90 (5G) (Android 10)
Testing Enviroment
Unity version 2019.4.3f1
Core RP Library 7.3.1
Universal RP 7.3.1
Spine Runtime 3.8 (2020-06-08)
Spine Universal RP Shaders 3.8.0 (2020-08-07)
Here's my Testing video
Pink Box : Unity's Image Component.
Others : Spine SkeletonGraphic (under ScreenSpace-Overlay Canvas)
Graphic API : GLES
VIDEO
Graphic API : Vulkan
VIDEO
Why am i report?
Vulkan cannot be supported by low level Android API (As far as i know. maybe i am wrong!!)
But I 'must' make application supporting Android API level under 7.0. Please help me..!!