Hello. I want to start off by saying that I am a complete newbie when it comes to this. I am also using the Trial version of Spine since I mainly need spine to check and view things.
Additionally, let me know if this is not the correct place to post.
So I have a .skel file and a .atlas file. I have used GDX Texture Packer to unpack the .atlas and have gotten the singular body parts as .png files.
Well, here lies the problem.
My .skel file loads fine, but the problems is with the images not "associating" with the body parts. When selecting an image and selecting "Set parent" and then pressing on the body part, the image shows up, but it is not the correct size and it isn't even around the correct place. Additionally, I also get a bunch of "The skeleton was imported with the following warnings" which then proceeds to say "Nonessential unchecked when exporting, mesh internal edges lost:"
Skeleton with missing pictures:

After pressing "Set parent" on "l_hair.png" and pressing on the "l_hair" body part:

(The hair image and the hair body part have both been circled in red)
Import warnings:

If it means anything, I have my file stucture as follows:
\Desktop\Spine2D\file.skel\ - Skeleton file
\Desktop\Spine2D\file.atlas\ - Atlas file
\Desktop\Spine2D\Output\filefolder\ - Folder with images
I'll leave a .rar archive in the attachment, if someone feels like testing it and telling me what I'm doing wrong.
Thanks to anyone in advance!