• Bugs
  • Adjust Animation Timeline stopped working

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Hi!

One of my favorite Spine features was the ability to select a bunch of keyframes and to hover the mouse to the side of the selection and get a horizontal resizer icon. Then I could drag to increase / decrease the timeline on which the keyframes were occurring. This let me quickly speed up or slow down animations.

The UI still registers as if this is going to happen (the mouse shows the horizontal resize pointer) but upon dragging, it is ignored and this feature no longer seems available!

Thanks! I really hope this is a bug and not intentional! 😃

I fixed a bug yesterday with the resizing, which made it possible to reverse keys by resizing the end to before the start. I also made key shift apply to resizing. With the latest I see the resizing is still working. Can you provide exact reproduction steps, eg using the spineboy project?

@Nate - thanks for the response. By going into Spine Boy and trying to take a video of this for you, I figured it out.

  1. You always increase a timeline. I was trying to reduce the timeline of the selection.
  2. The new "change in behavior" (maybe not a bug...) is that if the selection you are working with starts at the beginning (0) you can't decrease it. If you move the selection out away from 0, you can decrease it as before.

This link points to a 30 second video showing the behavior on Spine Boy! Thanks!

https://www.dropbox.com/s/zskv6uxcete3m ... %20Bug.mp4

Ahh, I see the bug when the box selection starts at frame zero. Fixed in the next version, thanks for the video! 🙂

@Nate - you're great, thanks!