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Make bone rotate and scaled to a target dot
excuse me, is there a way to make multiple bones to automatically scale and rotate to a targeted dot?
I'm trying to make bow animation with essential version. Let me know if the question is unclear.
I'm trying to make two selected bone on the right to target the one selected bone on the left.
Hello, if you are using Spine Essential, constraints are not available, therefore what could have been done automatically with the use of an IK constraints needs to be done manually by keying the two bones when you move the target for shooting.
Inverse Kinematics - Spine User Guide
By the way, you might finduseful to select both the bones then dragging them towards the target using the pose tool, I find it extremely useful when using ESS!
Tools - Spine User Guide: Pose tool
Erikari написалif you are using Spine Essential, constraints are not available,
Ah I see, thank you.
Erikari написалyou might finduseful to select both the bones then dragging them towards the target using the pose tool
Hmm interesting, it's... kind of useful. It can move multiple bone that are connected. Thank you for the tips mam.