Hi,
With the 3.6 runtime and updating to Unity 2019.2.11, I encounter the following error:
Shader error in 'Hidden/Spine/Bones': Internal error, unrecognized message from the shader compiler process. Please report a bug including this shader and the editor log.
Shader compiler: Compile Hidden/Spine/Bones - <Unnamed Pass>, Vertex Program: Internal error, unrecognized message from the shader compiler process. Please report a bug including this shader and the editor log.
UnityEngine.Material:SetPass(Int32)
Spine.Unity.Editor.SpineHandles😃rawBone(Transform, Bone, Single, Single) (at Assets/ThirdParty/Spine/spine-unity/Editor/SpineEditorUtilities.cs:1749)
Spine.Unity.Editor.SpineHandles😃rawBones(Transform, Skeleton, Single) (at Assets/ThirdParty/Spine/spine-unity/Editor/SpineEditorUtilities.cs:1707)
Spine.Unity.Editor.SkeletonRendererInspector😮nSceneGUI() (at Assets/ThirdParty/Spine/spine-unity/Editor/SkeletonRendererInspector.cs:379)
UnityEngine.GUIUtility😛rocessEvent(Int32, IntPtr)
Reported the bug. What could be the issue?
Cheers
Nikola