Hello.
It would be super handy if we could have animateable texture offset feature. Very useful in tons of effects. In attached example there is tiled texture projected on distorted mesh and the uv offset is being animated. For future consideration.
All the best.
feature request - texture offset
- Изменено
Hello! Thanks for the suggestion, we've added an issue to track the possibility to add this to Spine: Mesh UV texture offset · #479 · EsotericSoftware/spine-editor
Thanks Erika.
Just found another topic on axactly this feature, so there is at least two of us
UV Offset Animation
Yes please! This technique I use a ton for effects in Unity. Would be beautiful to have in Spine.
+1
I really need this!
Is there anything new?
GPU shaders can deal with UV offsets, so I don't see this feature being implemented any time soon.
Aye, it can be a very nice effect, but it's a bit of a pain for technical reasons. The easiest way is to use GL_REPEAT
or equivalent, but then you can't pack the image in an atlas page with other images, breaking batching. Shaders are better, but trickier to apply, especially when many apps have their own shader needs.