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Draw order resets sometimes
I've got a little problem going on with my draw order: I manually edit the draw order for some of my animations. When I do a last check, I have my draw order keyed and everything seems fine. But sometimes when I open Spine again, the draw order seems to be resetted to it's original state.
I can't really pinpoint when this happens, I think it happens when I add a new slot, but I'm not sure. Are you familiair with this kind of problem?
We aren't aware of this problem, sorry! If you can narrow down when it happens, we would love to fix it!
One thing to keep an eye on is if you turn off Изображение удалено из-за отсутствия поддержки HTTPS. | Показать Изображение удалено из-за отсутствия поддержки HTTPS. | Показать Изображение удалено из-за отсутствия поддержки HTTPS. | ПоказатьAuto Key
and have not changed the draw order, it should show up green:
If you change the draw order, it should show up orange:
If you click the key icon to set a key, or have set a key on the current frame, it should show up red:
If your draw order is changing unexpectedly, it could be a bug with auto keying. When such a bug occurs, you will see the orange key icon when you have not changed the draw order. Note you'll only see this when auto key is off. When it is on, you won't see the orange key because auto key will just key what it incorrectly thinks has changed! Such a bug can wreak havoc and would be our highest priority to fix, we just need to be able to cause it to happen so we can track down the problem to fix it.
I think it's important to note that if you key the draw order in two different frames, and then add a new slot and key it in the first frame, the change won't be reflected in the second keyframe, because the draw order will reflect the state that was saved before the new slot was added, therefore saving the position of the new slot as corresponding to the one in setup pose. If this is what you're experiencing, then it is not a bug, but normal behavior.