I'm new to Spine and Spine-Runtime, so I'm hoping there's a simple solution to this.
I've followed the instructions on the Spine website to import an animation into Unity. However, when I move the SkeletonData from the Project to the Hierarchy in Unity (and create a Skeleton Animation), the resulting Skeleton Animation lacks any Materials (it should have 1 Material). In the Atlas file, I do see the Material.
Any guidance on what might be going on? Screenshots attached below if helpful.
Thanks!
Jason






