Hello Spine Team
Unity 2018.3.7.f1
Spine Editor 3.7.91
Spine-Unity Runtime: spine-unity-3_7-2019-03-04.unitypackage
There are 2 skeletons in my Spine project and I have problem with one of them (Typhon 1х2_SkeletonData).
Another skeleton (Typhon 1х3_SkeletonData) is fine.
When I try to import the exported skeletons into Unity I get the following error:
Error reading skeleton JSON file for SkeletonData asset: Typhon 1х2_SkeletonData
Error reading attachment: root, skin: default
at Spine.SkeletonJson.ReadSkeletonData (System.IO.TextReader reader) [0x00c94] in D:\REPO\DemoProject2018\New Unity Project\Assets\Spine\Runtime\spine-csharp\SkeletonJson.cs:270
at Spine.Unity.SkeletonDataAsset.ReadSkeletonData (System.String text, Spine.AttachmentLoader attachmentLoader, System.Single scale) [0x00017] in D:\REPO\DemoProject2018\New Unity Project\Assets\Spine\Runtime\spine-unity\Asset Types\SkeletonDataAsset.cs:235
at Spine.Unity.SkeletonDataAsset.GetSkeletonData (System.Boolean quiet) [0x000c1] in D:\REPO\DemoProject2018\New Unity Project\Assets\Spine\Runtime\spine-unity\Asset Types\SkeletonDataAsset.cs:171
UnityEngine.Debug:LogError(Object, Object)
Spine.Unity.SkeletonDataAsset:GetSkeletonData(Boolean) (at Assets/Spine/Runtime/spine-unity/Asset Types/SkeletonDataAsset.cs:175)
Spine.Unity.Editor.SkeletonInspectorPreview:Initialize(Action, SkeletonDataAsset, String) (at Assets/Spine/Editor/spine-unity/Editor/SkeletonDataAssetInspector.cs:779)
Spine.Unity.Editor.SkeletonDataAssetInspector:OnInteractivePreviewGUI(Rect, GUIStyle) (at Assets/Spine/Editor/spine-unity/Editor/SkeletonDataAssetInspector.cs:677)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Here is a link to my exported files and my Spine project for your reference.
https://www.dropbox.com/s/zq1k7lvatm0l49c/TyphonFiles.zip?dl=0
Please help!
Best regards,
Alex