bilalmirza I redid the menus for my game. I wanted to try something new with spine. Usually I code up everything. Below is achieved by binding all images to a single bone. At code end there is only a couple of line of codes (which is setting the bone position to mouse position). Rest of it works on its own. Cheers!
Erika It's so awesome, you really did a great job here!😃 I'd love to try doing something similar some time, the scene switching and even how the letters appear and disappear just suit everything perfectly.
bilalmirza Thanks everyone! I wasn't expecting such a good feedback 😃 Here's is the continuation from the main menu. The map the trail animations etc all done in spine. I hope you guys like this as well. 😃
bilalmirza It’s been 5 days since our game has been featured on the main page of apple arcade! 😃 This would not have been possible without spine! Thanks guys
Harald Thats awesome, congrats! 8) 8) 8) Happy to hear that your hard work pays off! And thanks for the kind words!
bilalmirza I've been working on new content for the updates which will also include enhanced animations. So I've started from scratch on player. To kinda get a 3d feel when turning or just flying around. Current Animation: New rig, haven't done any animations yet. any suggestions/feedback? Overall UI of Explottens. All Animations are done in spine. Including some the UI Elements.