Good morning/afternoon/evening!
I recently supported this project via KickStarter and am extraordinarily excited to see this software come to life. As a long time artist and Game Maker: Studio user, I was hoping to see if Esoteric Software had plans to bring Spine to GM:S with a runtime.
I know that this is a somewhat of a leap to request this, but you couldn't get a better target. Game Maker: Studio is the perfect platform to utilize Spine due to it's streamlined development and need for segmented/bone animations. Currently GM:S relies on rasterized animations - this limits animation quantities, reduces frame counts, and limits asset diversity.
Additionally, the target market of GM:S users is growing at a rapid pace with the application capable of developing to nearly every platform (Windows, Mac, iTunes, Android, HTML5, Windows 8)
Thank you for your time,
Riley Gombart