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  • Atlas missing peices

I'm trying to get my animations into unreal engine, but when assigning my animation data and atlas to the spine skeleton component, it warns me it can't read a component: "Error reading attachment: Back Arm/Cuff, Back".
I've tried i,porting several different animations and each gives an error about loading an attachment.
I've attached one of the animations I exported and the atlas packing settings I used.
Thanks for any help,
Will

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It seems your attachment name is Back Arm/Cuff, Back but in the atlas file it is Cuff, Back. If you used Flatten paths then the folder names are not stored in the atlas and at runtime you need to provide an AttachmentLoader which can find the attachments in the atlas. This is probably not what you want.

Thank you! That did the trick and I've finally got my character in the engine!