• RuntimesGodot
  • Waiting for Godot.... runtimes

Hello,

as Godot's popularity is currently growing rapidly and it's probably the 3rd most used engine after Unity and Unreal, a runtime for Godot is becoming more and more important.
It seems like this: https://github.com/GodotExplorer/spine has been abandoned.

Are there any current efforts to create a runtime with full support?

Related Discussions
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Been looking a lot at Godot and would really love to give it a try. Only thing keeping me back is the missing spine runtime.

13 дней спустя

Only thing keeping me away from Spine, unfortunately. Like Spine Godot is just incredible!
As of using unofficial third-party libraries - GDQuest can convince you that it's too risky to use them in commercial projects.

месяц спустя

Any official word on this would be very much appreciated, even if it's just a "we're not working on it, don't expect anything anytime soon".

At least then I would know how to cut my losses and whether or not to basically choose between using Spine or using Godot.

We are working to update the Spine Runtimes for the 4.0 release. Once that is complete, the Godot runtime is next on the todo list.

12 дней спустя

Nice, good to know Godot is still in the plans.

месяц спустя

Thanks for the update. We are evaluating Spine for our next game and the lack of proper Godot Engine integration is the only thing that is stopping us from buying your products. Please keep us posted.

2 месяца спустя
13 дней спустя
23 дня спустя
5 месяцев спустя

I just started using Godot not too long ago and I can tell you it's wonderful

2 года спустя
Nate добавил(а) Godot тег .