Hi, I'd like to mention 2 feature request which I consider beneficial:
- Batch Export to MOV/ PNG/ GIF. It would be time consuming if I have to export several animations (for preview to client), and each export took around 10 minutes. It would be much practical if I can queue these animations for the export.
- Animation Mixing Export. I can't stress more how great this would be.
I think that's all for now. For game or apps animations, Spine works great. I am asking a little more feature for motion graphic purpose. I know it might not be the direction that Esoteric is heading, but I see great potential of the software in these area. The rigging system is much faster and powerful compared to the plug-ins for character rigging that I use in After Effects. Of course there are other plug ins or options such as Adobe Character Animator, but it was not really practical (at least not as practical as Spine) to use them for game animations.