Me and my colleagues frequently find ourselves needing to look at the list of animations currently saved in a json to see what's there and what we can use in code.
As our animation system in the game itself is still taking shape, it's hard to agree on naming conventions for them as of yet, especially for the enemies and characters that don't have definite or consistent move lists yet.
It'd be nice if there was some way to look at the list of animations without having to open the files up in Spine and copy them one by one.
It's hard to use the json itself for this purpose especially in Notepad or something, since the animation names have all the data they contain between them.
A solution that comes to mind is an export option that also exports a plain text file with nothing but the animation names in it. Not sure if there's a better one than that.