Guts I began a new project in Unity 2019. I noticed that the latest runtime beta is for unity 2018. I imported anyway, and things seem to be working, but I noticed that my keyframe curves are not working. Is this something that is probably caused by the version discrepancy, or might there be another cause for this? I'd prefer to not have to downgrade to Unity 2018.
Harald This is not affected at all by the Unity version, it should work identically in all versions. We did not yet list Unity 2019 as supported since the Lightweight Render Pipeline has not yet been fully supported (however, support for it will be officially released very soon). Which version of Spine and the Spine-Unity runtime are you using? Did you export as json or as binary format?
Guts I've deleted and re-imported the runtime, issue persists. It's also affecting the sample skeletons as seen below, so the issue is definitely not with the editor or exported files. Versions are: Editor 3.8.42, Runtime 3.8, Unity 2019.1.8f
Harald Oh dear, thank you very much for reporting this! We will have a look at it, I have added an issue ticket here: https://github.com/EsotericSoftware/spine-runtimes/issues/1411 A bugfix has been submitted and a new unitypackage uploaded to the server. You can download it from here as usual: Spine Unity Download Thanks again very much for reporting this issue!