I'm a bit lost trying to find all of the updated runtimes/examples on github.
Is it just me, or is stuff missing (ie: the SFML runtime example references "extension.h", "spine.h" which I cant see anywhere any more?)
When I first got the SFML example a few weeks ago (and created an OpenGL version) there were a lot more files available... I was able to understand enough to get up and running.
Was stuff moved? Whats the ETA on documentation? The examples could be commented a bit more, especially where the new features are concerned.
This animationState stuff and rolling all the animations into one file seems great for portability and I'm all for it, but I'm back at square one now trying to figure out just how to load animations into my project and restore functionality that I had weeks ago, simply because the app auto-udpated and my runtime has no idea how to load animations any more. :bang: