Om well I am doing:
- Got project where I would like to have several characters
- Each character naturally has his own textures and JSON made in GIMP
- Each character's textures are in their own folder
In my project have skins like: Character 1, Character 2 etc. I though that I can import data and Spine will automatically connect their textures with source folders but it doesnt :/ instead, Spine connect entire project to the last used folder with textures and leaves missing regions for all textures which are not in this file.
When I set source to the folder in which I have folders with textures I got missing from all textures.
What is important, when I import JSON from GIMP or Photoshop, images dont have destination folder's path in the name but just same without it.
When I set all textures manually its fine, because Spine writes each texture's destination folder's name but it takes a lot of time to puzzle so much elements.
Ya, sorry for that, I changed it because was sure it works but it didnt after I changed skin :/