kzerse

Hi. I found animation import bug on Spine app.

Environment: Mac OS X 10.9 (x64)

Example reproduction steps
1. go to SETUP mode
2. Import Project...
3. Choose Project File, Select Import Type to Animation
4. Import animation that has some "Events" key
5. go to ANIMATE mode (currently, imported animation would be selected.)
6. crash Spine App.

I tested it on 2 different projects with following cases.
- import animation that has no Events.
1. copy whole project file to another directory
2. delete copied project's animation that has no events.
3. in copied project, import original project's animation that has no events.
4. no crash, animation works fine.

- import animation that has some Events.
1. copy whole project file to another directory
2. delete copied project's animation that has some events.
3. in copied project, import original project's animation that has some events.
4. when I go to ANIMATE mode, app crashes.


we are now developing some MORPG game using Spine and cocos2d-x.
we decided 2D platform instead of 3D, because Spine was born !!
thanks for your effort :)
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kzerse
  • Сообщения: 16

Nate

Fixed in 1.6.40, thanks!
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Nate

Nate
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