Hello, my friend and I have been using Spine for Unity for almost a year now. Until tonight, we were sticking with Spine 2.1.27 and Unity 5.0.
However, my friend has moved to Texas, and so to pick up the project on my own, I've purchased Spine Essential. I created a rig in 3.4 and tried to get it into Unity 5.0...but it didnt work. I finally decided to take the plunge and update to the latest version of Unity. My 3.4 Spine rig works...but the old ones do not. ( as Im to assume, its using deprecated features etc. ) I only have access to the old rig Json files, but cannot get them to open properly in Spine ( even previous versions ) so that I can re-export them.
The older Spine rigs I'm trying to open have Skinned meshes. Even though Im just reexporting, do I need to have the $300 Spine to open these properly? If I can't get these Spine characters ( about 5 of them ) to work, I'll probably have to revert back to Unity 5.0, and rollback to an older version of Spine I guess. ( but I still would have the problem of opening the old rigs for tweaking )
Are there any other problems I may run into when trying to get Spine 2.1.27 rigs to work in Unity 5.3 and the latest Spine?
Thank you so much!