nicmar Hi, I read this post: Changing the pivot of a bone but I can't figure out what I'm doing wrong. My main issue is when I rotate the weapon, it rotates around a point which is not the center, so I want to move the image, so the bone position is in the center of the weapon. I tried all combinations of Compensate Bones and Images, and I tried moving the bone and move the image (attachment?), but everything gives the same results. What am I doing wrong? Thanks! 🙂 Please see the video:
Søren Hi, Image compensation doesn't work in Animate mode for region attachments. Go to setup mode, then enable image compensation and move the bone. From our documentation: To move a bone without affecting its attachments, first enable image compensation. This transforms the attachments an opposite amount so they appear to not have changed at all. This works for all attachments in setup mode, but in animate mode some attachments cannot be transformed. For example, image compensation will work in animate mode for mesh attachments but not region attachments. Tools - Spine User Guide: Compensation I Hope this helps.