Hi !
I am encoutering a bug when I try to combine a Skeleton Render Separator with a particule system in Unity 5.
If I have only the particule system the display is fine. If I have only the render separator the display is fine too. But if I try to have both at the same time here is the kind of bugs I am getting:
VIDEO
Basically the menu with the blue tube on the right has some particule system, and the yellow character is using a spine skeleton with a separator for the arms.
Note that the graphic bugs only appears when I deploy on an Android device, on my PC in the editor it looks fine...
Any idea or suggestion is welcome.
Cheers,
Stephane