Had trouble importing when adding bounding box to the animation.
Dig and found that json node name is different.
in SkeletonJson.cs Line 22
List<Object> values = (List<Object>)map["vertices"]; << "vertices" need to change to "points"
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Ah, it should actually be vertices, but I realize I haven't updated the editor to match. The reason it was changed from points to vertices is because it is more descriptive and other attachment types in the future will also have vertices, not points.
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