a15099093

I use BoneFollower to make a Sprite with bones!
How can let the Sprite render order for bone attachment?

Thanks
a15099093
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Pharan

This may be a helpful read: http://esotericsoftware.com/spine-unity-documentation#Sprite-Texture-RenderingZ-Ordering

Note there's a new feature coming this week that will replace SkeletonUtility SubmeshRenderers. It will make this easier to do.

But in short, you need to split the rendering of the skeleton into two and then add the sprite in between.
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Pharan
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a15099093

Pharan писал(а):This may be a helpful read: http://esotericsoftware.com/spine-unity-documentation#Sprite-Texture-RenderingZ-Ordering

Note there's a new feature coming this week that will replace SkeletonUtility SubmeshRenderers. It will make this easier to do.

But in short, you need to split the rendering of the skeleton into two and then add the sprite in between.
Thank you very much!

Although it has found a way, but still really looking forward to this new feature.

Can you tell me more accurate updates of time?
a15099093
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Pharan

It is now available if you update to the latest Spine-Unity.
See this documentation: https://github.com/pharan/spine-unity-docs/blob/master/SkeletonRenderSeparator.md
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