Erik, it is great to have an outside look on this. Thank you for the feedback. I felt the need for these while making our first project. When hardly the files came in the correct way.
Currently we have two illustrators that I work with. My post regarding the Spine matter. is at the beginning of the process, as the content creator and at the final stages as animator and character programmer. We are still building the proceedure, but. I could already feel the work flow improvements by using it.
Specially when talking to the team.
If someone says something abour the image slot view00_head_00 of a giving character, we all know what we are talking about.
We also have another programmer, that will get into more deeply in the projects by december. And a game tester/content consultant. So in january 2019 there will be 5 fixed team members.
They will be not working in the same project. We are focusing in the art for multiple ones, to than attack our resources by project. The main focuse still is give support and updates for Cruz Brothers, a project we already released on PS4 and Steam.